The artist recreated locations from Fable 4 and Fallout 76 on the Unreal Engine 4


Artist Moses Saintfleur from the team CyberConnect2 Montreal recreated levels from the canceled Fable 4 and Fallout 76 on the engine on the Unreal Engine 4

And also recorded the process of their creation.

The artist modeled the level from Fable 4 using an editor, where you can see how the canceled game could look like.

He also recreated part of the location from Fallout 76, where you can see that visually the level looks better, since graphically the Unreal Engine 4 is far superior to the Creative Engine, on which Fallout 76 was created


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